Prior to Patch 4.3 or Patch 4.6 (), Alarm-o-Bot, like Deathlord and Voidcaller, used to have a bug where the newly summoned minions were considered the oldest in the order of play, instead of the newest. Alarm-o-Bot works even if both your battlefield and hand are full.For example, if you have 0 minions and your Nat Pagle (played first) draws a minion at the start of your turn, your Alarm-o-Bot (played second) will not trigger since it never queued. Alarm-o-Bot's trigger has a queuing and trigger condition of 'controller is holding a minion'.Its triggered effect will continue to attempt to activate at the start of each of the controlling player's turns. If you do not have a minion in hand the Alarm-o-Bot will simply remain on the board.Any Battlecries or Choose One effects on the new minion therefore will not be activated. Alarm-o-Bot's triggered effect returns it to the player's hand, and in exchange places a minion from the controlling player's hand directly into play.The Alarm-o-Bot's triggered effect happens at the start of your turn, prior to drawing a card.Regular Alarm-o-Bot could also be obtained as a first-time reward for first time reaching Silver 10 and Gold 10 in Ranked mode from Apto Ma(or as a reward of Climbing the Ranks (2/10) and (4/10) achievements).
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